York University Game Design Showcase Project
The GDYU Showcase 2025 was a collaborative event held at York University to highlight original student game projects.
I participated as a game designer and level designer, contributing to concept development, prototyping, and user testing.
My role involved implementing design systems in Unity, crafting user experiences, and presenting the final project to external judges and peers.
Through this experience, I enhanced my teamwork, iteration, and presentation skills in a real-world creative setting.
This project helped me gain confidence in prototyping ideas quickly and communicating with collaborators across design and development.
For more information about the project, click here.